GIL is an interdisciplinary graduate research lab. Our funded projects take games and turn them into an innovation challenge. We work with industry partners, research facilities internationally, the NYC Board of Education and other groups, developing projects and research in multi-touch and video-quality research, games for learning and movement-based interfaces, among other things.
EventsApril 9 @ 7:00 PM - 9:00 PM
Teaching with Puzzles: Tutorial Design in Mushroom 11 Description: Making the tutorial for mushroom 11 was a challenging task. With its new mechanics and controls, the game had to teach players the basics, such as… Read More…April 23 @ 7:00 PM - 9:00 PM
Preserving a Sense of Discovery in the Age of Spoilers Description: For a child in the 1980s, playing a video game meant entering a world operating under confusing and effectively unknowable rules, in which anything… Read More…