SensoriMotor Rehabilitator

Interactive "Hardware-in-the-Loop" Computer Game Controller for Sensorimotor Rehabilitation

Preeti Raghavan, MD (NYU-Rusk), Joo H. Kim, PhD (NYU-Poly), Katherine Isbister, PhD (NYU-Poly), Gene R. DiResta, PhD, PE (NYU-Poly)

Abstract: The majority of stroke survivors in the US (> 8 million) do not have access to rehabilitation therapy, and motor learning requires extended practice and a great deal of motivation.  We have developed a portable therapeutic platform to overcome the limitations of current therapy and facilitate skill retraining anywhere, anytime with the help of a novel Game-based Sensorimotor Rehabilitator, a virtual coach that provides skill training, real-time tactile, kinesthetic and visual feedback, and engages patients through gaming over the course of their rehabilitation.  Patient data from biomechanical analysis will be accessible to one or more providers and could be interfaced with the electronic medical record for their input and direction. 

Game pic with caption

The Game Innovation Lab piece will be featured in this week’s episode of SciTech Now, the weekly multiplatform magazine program that explores the nexus of fresh ideas, new technologies and scientific discoveries.

The segment will be airing in over 15 markets across the country. In the New York area, you can watch SciTech Now Wednesday 10/29 on WLIW21 at 7 p.m., Thursday 10/30 on NJTV at 10 p.m., and Saturday 11/1 at 6 p.m. on WLIW21 and 6:30 p.m. on THIRTEEN.

You can also view it now online here: http://scitechnow.org/videos/the-changing-gaming-industry/#

Events

No Upcoming Events