Marc ten Bosch will briefly show his game Miegakure, which takes place in a world with four spatial dimensions. He will talk about what he believes it is best at teaching, and the different ways people play it. He will discuss the exploratory nature of designing such a game and the challenges in building the most consistent abstractions possible within the constraints of a game.
Marc ten Bosch is an independent game developer based in San Francisco. He is currently working on the award-winning Miegakure, a game where you explore a four-dimensional world, solve puzzles and perform miraculous feats that would be impossible for mere 3D beings. (http://marctenbosch.com)